Eve Online - My new addiction
Posted in Gaming on July 22, 2008 at 4:07 pm
Recently (well 9 months ago) I started playing Eve Online for 3-4 months. I stopped for various reasons at the time, lack of my time being the main one - and I have recently found myself playing again in a new light for past month…
For those uninitiated, EVE is a funny game, though its player driven economy is what really has interested my in my current fixation upon the game.
Unlike many games your experience isn’t determined by how many enemies you kill and a grind. You train skills, and this continues when you are offline. Basically the longer you have played the better you are. But this does not mean (after a few months) you will not be able to contribute - new players join all the time, and the gains from training higher skill levels take longer for little additional benefit, meaning a newer player doesn’t need take long to get good. That said, you will find it takes 3-6 months to learn the game - its complicated in a good way.
To explain EVE in detail would be really quite complicated, but in short the below is a description of those ingame dynamics that attracted me to it:
- One group of players, the miners, pretty much produce most of the minerals that can be used in the game to create item. They mine asteroids, then refine them into minerals, which are the “building blocks” of the game.
- Another group, the Industrialists, take minerals, and use them to build items using “Blueprints”, which they purchase from the market. There are 2 classes of item - Tech 1, for which you can buy a blueprint. Tech 2 (better version), which you need to copy then research a blueprint (which is an expensive/time consuming thing to do).
- You then have “mission runners” - these are players focused on flying their spacecraft in PvE engagements (that is player vs computer generated opponents). They earn money from bounties, and from goods dropped in the shells of the ships defeated. These can be reprocessed to minerals or sold.
- You also have PvP, player vs player, where you can sign up with one of the 4 races in the game to fight other races in a galactic battle for supremacy - this is new
- But, making things more interesting, there are Corporations and Alliances. Now these corporations and Alliances can “own” space in the majority of unoccupied (ie non central sectors of thegame). In unoccupied space, there is no law, so any ship can fight any other ship… This leads to massive battles for supremancy.
Now onto my experiences - I actually run 2 characters in game (on 2 monitors, in true geek style). One is industrial, one PvE currently- this to save on time, and make the most of the resources collected in PvE to the best of my ability (making the bad items into saleable ones)…
The industrial side of the game I’m really enjoying - making a mini-empire of equipment I buy low, and sell high - as well as equipment I manufacture then sell for whatever the local markets will bear. The way EVE works is there are trading hubs (Jita, Rens) where everythign is pretty competitive, but people don’t want to take 30-60mins in real life to fly their ship to Jita to go collect items sometimes, so the local markets are fiercly competitive for items manufactured and sold locally, as well as items imported. Getting more complex, some items are only sold in certain places, so money can be made taking these “rarer” items, and distributing around the game world, for a mark up you understand.
PvE is something else, its tricky, not just a click fest. I’ve been playing with tactics and lost 5 ships in past 4 weeks due to not getting away quick enough when I bit off more than I could chew. I’ll post more about this in future, but its the industry side I’m concentrating on right now.
Anyhow, I highly suggest you try this game, its a free download, with 14 day free trial available from the main game site above.
A tip though… with current exchange rates its cheaper to buy the game via Shatteredcrystal/another time card vendor who uses USD as its currency. As its €19.99 first month.. €14.99 thereafter, and the same in dollars - a shattered crystal GTC for 60 days (paid in dollars) makes sense for me, worked out at under £9 a month for me last time I done it - which is better than the direct EVE costs - and makes it one of the cheaper mmo’s.
Comment by Alia Xi - July 28, 2008 on 11:33 pm
EVE is by far one of the most in depth MMO’s that you’ll ever play. It can be harsh, but this tends to weed out the “men from the boys” so to speak.
You also forgot another line of “work” - ie, piracy. The pirates of the game operate in low security space, where there is law but it’s not enforced. Here, players venturing into “pirate systems” will find themselves attacked. Their ships are looted (or ransomed) for ISK, the in-game currency.
You also have the “anti pirates” which make a habit of hunting down pirates - seldom for cash, just for the sake of “cleaning up”.
Corporations and Alliances can declare war on one another, so there has always been a PvP element to the game - even in “high sec” space.
Anyway, I’m glad you’re enjoying it and hope your blog will attact some more players.
Comment by Manxome NOXx - August 13, 2008 on 2:48 pm
EVE represents the last word in MMO gaming. Each system has as much space in it as our local solar system. And there are in excess of 5000 of them. This means that the scope can be somewhat bewildering. I would suggest that if starting the game on a permanent basis that you should enrol yourself within a player driven corporation. Here you can find rescources, training and advice to help you suss out the game.
I have been playing constantly for two years now and I learn a bucket load everyday. It really is massive with a capital MMO.
If you ever played Elite and loved it then this game will rock your world.
Manxome NOXx
The Imperial Assassins (Corp)
(Ex-Pirate)
Pingback by IT PRO: Blogs: Dan Jones: Web Analytics of a Blog - August 27, 2008 on 3:04 pm
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