CUDA - let the GPU take the strain
By Simon Bisson & Mary Branscombe in Editorial
Posted in Processors, Silicon, Applications, Business, Server on
The barracuda is the wolf of the sea, a slim silver dart that hunts in deadly packs. It’s perhaps not surprising that NVIDIA has taken part of its name for its GPU-based supercomputing tools.
On a recent trip to the US, Mary and I met up with some of the folk behind CUDA at NVIDIA’s Sunnyvale headquarters. It was a fascinating conversation - if only because I used to write scientific computing software, and something like CUDA would have sped up my work massively. When a problem takes days to solve, something using something like CUDA to accelerate processing makes a lot of sense.
Prior to CUDA, NVIDIA had tried to use GPUs for compute, but had run into architectural problems. Things changed with their series 8 GPU, which was very different to anything they’d built before, being designed for compute as well as graphics. That’s lead to some tradeoffs - there’s silicon on the GPUs that’s unused when it’s used as an accelerator (and vice versa). However NVIDIA makes so many chips, there’s not really any financial issue, it all comes out of the economies of scale.
CUDA is more than just a set of chips - it’s a language framework for working with GPUs, that can andle both sequential and parallel code together. Developers don
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